Table 1.
Indirect Effects from Mediation Model
Indirect Effect | β | P |
Playing Cards for Money → Problem Gambling | ||
→ Externalizing Problems | 0.029 (0.007, 0.051) | 0.011 |
→ Internalizing Problems | 0.069 (0.030, 0.108) | 0.001 |
Betting on Games of Skill → Problem Gambling | ||
→ Externalizing Problems | 0.016 (−0.002, 0.035) | 0.078 |
→ Internalizing Problems | 0.039 (0.003, 0.075) | 0.035 |
Sports Betting → Problem Gambling | ||
→ Externalizing Problems | 0.011 (−0.006, 0.027) | 0.205 |
→ Internalizing Problems | 0.025 (−0.013, 0.063) | 0.196 |
Ticket Betting → Problem Gambling | ||
→ Externalizing Problems | 0.025 (0.002, 0.047) | 0.031 |
→ Internalizing Problems | 0.059 (0.016, 0.102) | 0.007 |
Fantasy Sports Betting → Problem Gambling | ||
→ Externalizing Problems | −0.003 (−0.024, 0.017) | 0.751 |
→ Internalizing Problems | −0.008 (−0.057, 0.041) | 0.748 |
Esports Betting → Problem Gambling | ||
→ Externalizing Problems | 0.009 (−0.006, 0.025) | 0.247 |
→ Internalizing Problems | 0.022 (−0.015, 0.059) | 0.244 |
Esports Betting → Problem Video Gaming | ||
→ Externalizing Problems | 0.054 (0.031, 0.077) | <0.001 |
→ Internalizing Problems | 0.048 (0.025, 0.071) | <0.001 |
Video Gaming Intensity → Problem Video Gaming | ||
→ Externalizing Problems | 0.083 (0.057, 0.110) | <0.001 |
→ Internalizing Problems | 0.074 (0.049, 0.099) | <0.001 |