Table 1.
An overview of registration on criteria, categories, and variables.
Criteria | Categories | Variables | Description |
---|---|---|---|
(1) Kind of activity | I: You and the ball | (1) Training alone with the ball | All kinds of activity when you are alone with the ball, e.g., technique, tricking the ball, etc. |
II: Playing together with someone | (2) Playing with goals | All kind of playing with someone with goals involved in the exercise. No opposing players or team. | |
(3) Playing without goals | All kind of playing with someone without goals, e.g., passes and receiving exercises. No opposing players/team. | ||
III: Play against each other | (4) Small group game with goals | Play against an opposing team ≤ 5 to 5, with goals. | |
(5) Small group game without goals | Playing against an opposing team ≤ 5 to 5, without goals. | ||
(6) Big group game with goals | Play against an opposing team ≥ 6 against 5, with goals. | ||
(7) Big group game without goals | Play against an opposing team ≥ 6 against 5, without goals. | ||
IV: Other activity | (8) All activities without ball | Strength training, running exercise, stretching, playing, relay activity, etc. | |
V: Breaks | (9) Breaks | No movement (in seconds) between exercises (e.g., water break, waiting for trainers to explain or start a new exercise, etc.). | |
(2) Variability | VI: Ball touches | (10) Ball touches | Total number of ball touches. |
VII: Ball variables | (11) Ball transport | Number of continuous ball touches ≥ 4 touches in a row. | |
(12) Ball receiving | Number of 1–3 ball touches in receiving sequence. | ||
(13) Ball passes | Number of 1–3 ball touches in passes sequence. | ||
(14) Finishing on goal | Number of attacks on goal (shot and heading). | ||
(15) Other ball touches | Number of other types of ball touches, such as clearances, throw-in, ball restarts, etc. | ||
VIII: 1:1 situations | (16) 1:1 situations | Number of all 1:1 situations in attack and defense. | |
(17) Challenge in 1:1 situations | Number of all the times they choose to challenge and try to pass a player in 1:1 situations. | ||
(3) Intensity | IX: Activity time | (18) Activity time | All kinds of movement in training at maximum running speed (sprint), jogging and walking. |
X: Break time | (19) Total break time | Players stand still without moving. Total breaks during the exercise and between exercises (e.g., waiting to be involved/or self-involved in the exercise, water break, waiting for trainers to explain next drill, provides feedback, start a new exercise, etc.) |