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. 2022 Apr 8;10(4):e35479. doi: 10.2196/35479

Table 4.

Frequency of app features (N=50).


Frequency, n (%)
Feature

Self-monitoring 50 (100)

Education 15 (30)

Feedback 20 (40)

Social support 12 (24)

Rewards 7 (14)

Gamification 3 (6)
Number of features per app

1 22 (44)

2 9 (18)

3 12 (24)

4 7 (14)