Skip to main content
. 2022 Feb 9;81(6):8963–8994. doi: 10.1007/s11042-022-12153-2

Table 4.

A summary of critical approaches based on game-theoretic models to develop Generative Adversarial Network models

Generative Adversarial Network models Game-theoretic models/concepts used References
Deep learning model Two-person sequential non-cooperative Stackelberg game, Stochastic payoff functions [16]
GAN Two-player zero-sum game [41]
Mixed Nash equilibrium [56]
Minimax game model [129]
Boundary equilibrium [9]
Local Nash equilibrium [98]
Nash equilibrium [29]
GANG A finitely long zero-sum game, Resource-bounded best responses (RBBRs), source bounded Nash Equilibrium (RB-NE) [97]
Triple-GAN Two-player games [18]
GraphGAN Minimax game [133]
GAP Minimax game [58]
MIX+GAN Approximate pure equilibrium [5]
GraphSGAN Expected equilibrium [25]