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. 2022 Apr 13;9(2):e26990. doi: 10.2196/26990

Figure 2.

Figure 2

A sample of integrative therapeutic games played during the BrightArm Compact study. Sequence, from left to right, shows game scenes at start, midgame, and end for (A) Treasure Island and (B) Towers of Hanoi 3D. Reprinted by permission of Bright Cloud International Corp.