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. 2022 Apr 13;9(2):e26990. doi: 10.2196/26990

Table 1.

Subjective evaluation scores (1=least desirable outcome and 5=most desirable outcome) from 2 case studies. Each participant submitted 1 feedback form per week for 3 weeksa.

Item Participants’ scores Question average score (SD)b

Case 1c Case 2d

Week 1 Week 2 Week 3 Average (SD) Week 1 Week 2 Week 3 Average (SD)
1. Instructions given to me were useful 4 4 4 4.0 (0.00) 4 4 3 3.7 (0.58) 3.8 (0.41)
2. The system was easy to use 4 4 2 3.3 (1.15) 4 4 4 4.0 (0.00) 3.7 (0.82)
3. The game controllers worked the way I wanted them to 4 3 2 3.0 (1.00) 4 3 4 3.7 (0.58) 3.3 (0.82)
4. It was easy to put the controllers on and take them off 5 4 4 4.3 (0.58) 4 3 4 3.7(0.58) 4.0 (0.63)
5. The controllers made little noise 5 4 5 4.7 (0.58) 4 4 4 4.0 (0.00) 4.3 (0.52)
6. The television was a suitable distance away 4 4 4 4.0 (0.00) 4 4 4 4.0 (0.00) 4.0 (0.00)
7. The games were interesting 4 4 4 4.0 (0.00) 4 4 4 4.0 (0.00) 4.0 (0.00)
8. I had no muscle pain or discomfort 5 5 4 4.7 (0.58) 4 4 4 4.0 (0.00) 4.3 (0.52)
9. I was not fatigued by the end of the game therapy session 3 4 3 3.3 (0.58) 4 4 3 3.7 (0.58) 3.5 (0.55)
10. I was not bored while exercising 4 4 5 4.3 (0.58) 4 4 4 4.0 (0.00) 4.1 (0.41)
11. The length of game exercising in a day was appropriate 4 3 4 3.7 (0.58) 4 4 4 4.0 (0.00) 3.8 (0.41)
12. There were few technical problems 3 4 4 3.7 (0.58) 4 3 4 3.7 (0.58) 3.7 (0.52)
13. I would encourage other patients to use it 4 4 4 4.0 (0.00) 4 5 4 4.3 (0.58) 4.1 (0.41)
14. I liked the system overall 4 4 4 4.0 (0.00) 4 4 4 4.0 (0.00) 4.0 (0.00)
15. The controllers were easy to slide along the table 4 4 5 4.3 (0.58) 4 5 5 4.7 (0.58) 4.5 (0.55)

aReprinted by permission of Bright Cloud International.

bParticipants’ average score for all questions is 3.97 (SD 0.03).

cParticipant 1 average score for all questions is 3.95 (SD 0.67).

dParticipant 2 average score for all questions is 3.95 (SD 0.42).