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. 2022 May 25;13:891232. doi: 10.3389/fneur.2022.891232

Figure 1.

Figure 1

Illustration of the device for testing balance on foam rubber with VR. The subjects wear a mask over the eyes, which delivers a static or moving visual scene. They are asked to keep their balance for 25 s, and all postural oscillations along the X, Y, and Z axes are quantified with a smartphone attached to the subject's back. (A) Patient standing up on the foam with the smartphone one the back and the HTC Vive mask over the eyes. (B) Visual scan projected into the the mask. (C) Smartphone allowing the quantification of the postural oscillations.