Table 2.
The correspondence between EOSMA and IK problem.
Biological principle | EOSMA | IK problem |
---|---|---|
Slime mould location | Search agent location pBest | Candidate joint angles of the manipulator |
The venous form of slime mould | Global optimum location gBest | The best joint angle |
Food odor concentration | Fitness value S | The error between the end-effector poses corresponding to the candidate joint angles and the desired pose |
Positive and negative feedback | Search agent location weights W | Weight of candidate joint angles |
Transition contraction mode | Adaptive parameter z | Update method of candidate joint angles |
Close to or away from food sources | Adaptive parameter vb | Update direction of candidate joint angles |