Skip to main content
. 2022 Jun 9;12(6):e928. doi: 10.1002/ctm2.928

FIGURE 1.

FIGURE 1

Task and evidence for the impact of cities on navigation ability. (A) Screenshots from the game Sea Hero Quest (SHQ). (B) Nine examples of trajectory heat maps out of the 75 SHQ levels. (C) Association between environment and SHQ wayfinding performance stratified by age and gender. The SHQ wayfinding performance is computed from the trajectory length and has been averaged within 5‐year windows. Error bars, standard error; centre values, mean. Source: Figure adapted from 1