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. 2022 May 31;13:864266. doi: 10.3389/fpsyg.2022.864266

TABLE 3.

Description of the variables obtained from the eye-tracking data.

Type of variable Number of variables Description
Fixations 10 Mean number (and standard deviation) of fixations done per situation, and total during the whole VR experience.
Sx_Participant_VirtualAgent 20 Per situation (4×), the average number of times the participant looks at each virtual agent (6×) while the participant is speaking.
Participant_VirtualAgent 5 Over the entire experience, the average time spent by the participant talking, looking at each virtual agent (6×).
Sx_VirtualAgentA_VirtualAgentB 60 Per situation (4×), the average number of times the participant looks at a virtual agent B while virtual agent A is speaking (6×).
VirtualAgentA_VirtualAgentB 15 Over the entire experience, the average number of times the participant looks at a virtual agent B while virtual agent A is speaking.

The environment is considered as another possible area to gaze at while speaking, so the time spent looking at the environment is also calculated as if it were a virtual agent itself.