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. 2022 Jun 15;22:457. doi: 10.1186/s12909-022-03543-z

Table 1.

Virtual reality usability of perspectives of dental faculty members

No Item Very good Good Average Poor Very poor
1 Possibility of multiple observations and repetitions of the topics 7(70%) 3(30%) 0 0 0
2 Possibility of focusing on the practical phantom 8(80%) 2(20%) 0 0 0
3 Possibility of administration and generalization in other educational centers 10(100%) 0 0 0 0
4 Running virtual classes by this method 5(50%) 5(50%) 0 0 0
5 Saving time 7(70%) 3(30%) 0 0 0
6 Achieving educational objectives 1(10%) 6(60%) 3(30%) 0 0
7 Learning process 1(10%) 8(80%) 1(10%) 0 0
8 Possibility of simultaneous use by several students 8(80%) 2(20%) 0 0 0
9 Possibility of commercializing this technology 7(70%) 3(30%) 0 0 0
10 Possibility of running forums for student–teacher interaction 5(50%) 4(40%) 1(10%) 0 0
11 Use of this technology in other subjects of dentistry courses 7(70%) 3(30%) 0 0 0
Total Virtual reality usability Mean (SD) = 50.10 ± 4.45