Table 3.
Variables | Female gamers (n = 391) | Male gamers (n = 282) | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Problematic video gaming | Number of gaming hours per week | Action games | Anxiety | Depression | Problematic video gaming | Number of gaming hours per week | Action games | Anxiety | Depression | |||
Number of gaming hours per week | 0.49*** | 0.43*** | ||||||||||
Action games (0—no; 1—yes) | 0.35*** | 0.39*** | 0.30*** | 0.34*** | ||||||||
Anxiety | 0.15** | − 0.01 | − 0.03 | 0.22*** | − 0.04 | 0.01 | ||||||
Depression | 0.21*** | 0.06 | − 0.01 | 0.56*** | 0.19** | 0.05 | 0.08 | 0.61*** | ||||
Early maladaptive schemas | DR | Emotional/deprivation | 0.22*** | 0.09 | 0.05 | 0.36*** | 0.46*** | 0.24*** | 0.04 | 0.12* | 0.34*** | 0.46*** |
Defectiveness/unlovability | 0.26*** | 0.07 | 0.04 | 0.46*** | 0.56*** | 0.25*** | 0.01 | 0.06 | 0.46*** | 0.48*** | ||
Mistrust | 0.15** | 0.02 | 0.01 | 0.58*** | 0.47*** | 0.31*** | 0.07 | 0.15* | 0.54*** | 0.42*** | ||
Social isolation/alienation | 0.29*** | 0.07 | 0.10* | 0.50*** | 0.50*** | 0.24*** | 0.04 | 0.11 | 0.52*** | 0.47*** | ||
Emotional inhibition | 0.18*** | 0.05 | 0.04 | 0.34*** | 0.39*** | 0.20** | 0.06 | 0.06 | 0.45*** | 0.48*** | ||
Pessimism/worry | 0.16** | 0.02 | 0.01 | 0.66*** | 0.53*** | 0.29*** | 0.03 | 0.13* | 0.68*** | 0.49*** | ||
IAP | Practical incompetence/dependence | 0.30*** | − 0.01 | − 0.01 | 0.45*** | 0.49*** | 0.32*** | 0.07 | 0.10 | 0.44*** | 0.46*** | |
Vulnerability to harm or illness | 0.13* | − 0.04 | − 0.02 | 0.60*** | 0.45*** | 0.34*** | 0.03 | 0.08 | 0.62*** | 0.48*** | ||
Abandonment | 0.14** | 0.00 | − 0.06 | 0.50*** | 0.41*** | 0.24*** | 0.04 | 0.04 | 0.57*** | 0.38*** | ||
Enmeshment | 0.18*** | 0.04 | 0.01 | 0.31*** | 0.30*** | 0.33*** | − 0.04 | 0.02 | 0.27*** | 0.29*** | ||
Failure to achieve | 0.30*** | 0.07 | 0.05 | 0.46*** | 0.58*** | 0.33*** | 0.09 | 0.09 | 0.48*** | 0.47*** | ||
Subjugation | 0.29*** | 0.10* | 0.07 | 0.46*** | 0.51*** | 0.40*** | 0.07 | 0.14* | 0.49*** | 0.46*** | ||
EAS | Self-sacrifice | 0.05 | 0.09 | − 0.01 | 0.20*** | 0.21*** | 0.11 | 0.01 | 0.09 | 0.33*** | 0.20** | |
Unrelenting standards | 0.13** | 0.02 | 0.06 | 0.36*** | 0.26*** | 0.12* | − 0.07 | 0.04 | 0.38*** | 0.23*** | ||
Self-punitiveness | 0.21*** | 0.05 | 0.03 | 0.47*** | 0.44*** | 0.20** | 0.04 | 0.12 | 0.37*** | 0.30*** | ||
IL | Entitlement/superiority | 0.08 | − 0.08 | 0.03 | 0.15** | 0.11* | 0.20** | − 0.05 | 0.05 | 0.31*** | 0.21*** | |
Insufficient self-control/self-discipline | 0.19*** | 0.01 | 0.01 | 0.31*** | 0.36*** | 0.34*** | 0.03 | 0.13* | 0.43*** | 0.52*** | ||
Admiration/recognition seeking | 0.09 | − 0.11* | 0.00 | 0.29*** | 0.20*** | 0.24*** | − 0.04 | 0.01 | 0.33*** | 0.17** |
***p < 0.001, **p < 0.01, *p < 0.05
DR, disconnection and rejection dimension; IAP, impaired autonomy and performance dimension; EAS, excessive accountability and standards dimension; IL, impaired limits dimension