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. 2022 Jun 27:1–28. Online ahead of print. doi: 10.1007/s11469-022-00858-2

Table 8.

Pairwise comparisons of paths between female and male gamers

Variable 1 Variable 2 Female (N = 391) Male (N = 282) Wald test p
β p β p
Problematic video gaming Practical incompetence/dependence 0.22 0.001  − 0.11 ns 9.83 0.002
Problematic video gaming Vulnerability to harm or illness  − 0.08 ns 0.18 0.026 6.47 0.011
Problematic video gaming Enmeshment  − 0.01 ns 0.23 0.001 7.36 0.007
Problematic video gaming Anxiety  − 0.15 0.032 0.06 ns 4.52 0.034
Depression Failure to achieve 0.15 0.034  − 0.09 ns 4.11 0.043
Depression Insufficient self-control/self-discipline 0.04 ns 0.33 0.001 11.77 0.001
Anxiety Mistrust 0.17 0.009  − 0.10 ns 8.80 0.003
Anxiety Self-punitiveness  − 0.11 0.020 0.05 ns 4.81 0.028

Note: ns, not statistically significant (p > 0.05)