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. 2022 Jun 29;19(13):8000. doi: 10.3390/ijerph19138000

Table 3.

Results of main category 2.

Main Category Subcategory Frequency Citation Example
Knowledge and skills acquired after a gamified subject Specific knowledge related to the subject (Developmental Disorders) 61 from 63, 96.8% [I have learned] all kinds of needs, supports, and actions before the different types of disorders and difficulties. (A 1)
I have learned many things about the disorders since I knew them but not thoroughly. (A 24)
I have learned many things about all the developmental disorders that exist, I find it very interesting to know so many things about them, what they are, when they occur, how to act… (E 57)
Learning for teacher skills 26 from 63, 41.3% Thanks to the subject I have been able to acquire and know guidelines and strategies for the future as a teacher on how to act if there is a child with a disorder in the classroom. (E 16)
My knowledge related to developmental disorders was very non-existent and through it [the subject] in the future I will understand and understand much better any student with their own characteristics. (E 30)
I have learned new things that I know in the future will be useful to me as a teacher in the nursery classroom. (E 31)
Cooperative work skills 48% from 63, 76.2% I have loved working in a group since we have learned from each other, and I think it has helped us to also know how to listen to different opinions and agree. (E 11)
I have learned mainly to cooperate with my classmates, I have learned to have fun while I was learning and that has made me learn with more enthusiasm. (E 28)