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. 2022 Jul 18;27(1):2101417. doi: 10.1080/10872981.2022.2101417

Table 3.

Differences in the scores of the items for learning success, course evaluation, and self-assessment between students who watched the videos in an immersive way with a Google Cardboard Viewer and those who viewed non-immersively on a Computer, Tablet or Phone.

  Score: median (IQB)
Item (range) Non-immersive group
N = 74
Immersive group
N = 27
p-Value
Learning-Success-Score (0–10) 7 (3) 8 (3) p = 0.430
How good was the definition of the learning aims? (0–5) 4 (1) 4 (1) p = 0.077
How well was the course structured and comprehensive? (0–5) 4 (1) 4 (1) p = 0.008
How would you assess the quality of the teaching media? (0–5) 4 (2) 4 (1) p = 0.312
How would you assess your own expertise in the topic? (0–5) 3 (1) 4 (2) p = 0.040
How was the learning atmosphere? (0–5) 4 (2) 4 (1) p = 0.031
How would you assess your learning success? (0–5) 4 (1) 4 (0) p = 0.064
Would you recommend the course? (0–5) 4 (2) 4 (1) p = 0.014
Do you possess a strong technical affinity? (0–5) 3 (1) 4, (1) p = 0.209
Is virtual reality suitable for teaching practical knowledge during a pandemic? (0–5) 4 (1) 5 (1) p = 0.000
Did the videos improve your notion of the presented procedures? (0–5) 4 (0) 5 (1) p = 0.000