Table 3.
Differences in the scores of the items for learning success, course evaluation, and self-assessment between students who watched the videos in an immersive way with a Google Cardboard Viewer and those who viewed non-immersively on a Computer, Tablet or Phone.
Score: median (IQB) |
|||
---|---|---|---|
Item (range) | Non-immersive group N = 74 |
Immersive group N = 27 |
p-Value |
Learning-Success-Score (0–10) | 7 (3) | 8 (3) | p = 0.430 |
How good was the definition of the learning aims? (0–5) | 4 (1) | 4 (1) | p = 0.077 |
How well was the course structured and comprehensive? (0–5) | 4 (1) | 4 (1) | p = 0.008 |
How would you assess the quality of the teaching media? (0–5) | 4 (2) | 4 (1) | p = 0.312 |
How would you assess your own expertise in the topic? (0–5) | 3 (1) | 4 (2) | p = 0.040 |
How was the learning atmosphere? (0–5) | 4 (2) | 4 (1) | p = 0.031 |
How would you assess your learning success? (0–5) | 4 (1) | 4 (0) | p = 0.064 |
Would you recommend the course? (0–5) | 4 (2) | 4 (1) | p = 0.014 |
Do you possess a strong technical affinity? (0–5) | 3 (1) | 4, (1) | p = 0.209 |
Is virtual reality suitable for teaching practical knowledge during a pandemic? (0–5) | 4 (1) | 5 (1) | p = 0.000 |
Did the videos improve your notion of the presented procedures? (0–5) | 4 (0) | 5 (1) | p = 0.000 |