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. Author manuscript; available in PMC: 2022 Aug 2.
Published in final edited form as: IEEE Trans Neural Syst Rehabil Eng. 2020 Apr 15;28(6):1363–1372. doi: 10.1109/TNSRE.2020.2988177

Fig. 1.

Fig. 1.

MusicGlove device used in study. Users viewed a musical computer game that visually cued them using scrolling notes to make specific gripping movements in time with the notes. The device detects the movements using conductive finger pads. For the present study, the game was played on a 9 in. tablet computer.