Skip to main content
. 2022 Jul 28;14:875748. doi: 10.3389/fnagi.2022.875748

TABLE 3.

Qualitative usability results of thinking aloud protocol.

Task Problem Solution N.S.
Use of cardboard
Wear cardboard None None
Remove cardboard Sense of annoyance/sense of falling after removing the cardboard Encourage the patient to keep his/her eyes open to avoid falling 1
Instructions
Listening None None
Comprehension None None
Familiarization
Listening None None
Comprehension None None -
Execution Blurry image Improve the quality of VR video 1
Encoding
Listening None None
Comprehension None None
Execution Difficulty to explore the environment in an appropriate order Improve instructions’ clarity 5
Encourage to listen carefully the instructions
Unclear image Improve the quality of images 4
Name all the objects Improve instructions’ clarity 1
Difficulty to find the initial object labeled Improve the instructions 4
Nausea Provide slower execution of the exercise 1
Recognition
Listening None None
Comprehension None None
Execution Dizziness Provide slower execution of the exercise 1
Recognizes many distractors caused by blurry image Improve the quality of images 1