Algorithm 3: Texture Feature Mining |
Input: Network traffic (Bytes) |
Output: Texture features |
Step 1: Compute , where is for Bytes |
Step 2: Compute , where is image |
Step 3: Decompose in , where and |
Step 4: Apply SIFT and ORB on |
Step 5: Apply SIFT and ORB on |
Step 6: Generate texture features from the combination of SIFT and ORB |
Step 7: Get texture features |
Step 8: Finish |