Table 2.
Characteristic of Health Apps
| Name of Application | Aim | Type | Theory-based | Content |
|---|---|---|---|---|
| SPARK | Symptom screening for children with cancer and family member | Web-based application | Technology acceptance model | 1. The landing page with three icons i.e patient, family and health care provider 2. Do SSPedi Now! 3. How will SSPedi help me 4. My SSPedi scores 5. Clinical practice guidelines - fatigue management and mucositis prevention |
| Sisom | Describe and report symptoms for children with cancer and chronic illness | Interactive computer-based animation tool on a computer touchpad | CHOICE, a module for adult cancer and rehabilitation patients | It contains an avatar trip to visit five islands by sailing using a ship, namely in the Hospital, About Managing Something, My Body, Mind and Feelings, Something That Can Make Fear. It measures 35 physical symptoms and 44 psychosocial problems. |
| Empower Stars! | Provide intervention of physical exercise and mental empowerment for children with cancer | Mobile video game | Exercise theory, health behavior theory, and video games | 1. Story line about imagination space exploration stories 2. Physical activity / training designed to increase strength, flexibility, and mobility of the upper and lower limbs with fun, natural, and comfortable 3. Empowering education through questions. There are two educational formats, the first in the form of text messages about important facts related to cancer and supportive care. The second format relates to specific content in mini game challenges such as the Food Nutrition mini-game, which includes exercises for choosing healthy and unhealthy foods 4. Harware case |
| Aftercare App. | Follow-up care after therapy of childhood cancer survivors | Mobile app | NR | 1. Disease information 2. Reminder service 3. Calender function for check-up coordination |
| C-TIPS | Provide intervention of pain management information and coping skills training to parents of pediatric cancer patients | Web-based application | NR | 1. Twelve tailoring algorithm questions 2. Navigation bar to select soundtrack and image during program 3. Relaxation training and practice in diaphragmatic breathing 4. COPE modules |
| Pain Squad+ | Real-time pain management app for adolescents with cancer | Web-based smartphone application | NR | 1. Pain assessment: 22-items pain questionnaire 2. Real-time pain management advice (pharmacological, psychological, physical) 3. Mental games, audio-recorded muscle relaxation-based mindfulness |
| THRIVE | THRIVE messages aims to raise awareness of health vulnerability, emphasize the importance of ongoing engagement in care, and provide support to motivate uptake and reinforce positive health behaviors | Text messaging on smartphone | SMART, Health Belief Model, social cognitive theory | Three message text domains: 1. INFORM (information on health promotion, acute problems, sequelae, and resources) 2. MOTIVATE (motivation, encouragement, reinforcement, and monitor the achievement of six goals) 3. ENGAGE (engagement in follow-up care, sharing experiences, promoting autonomy, and providing support) |
| Facebook-based "Healthy Teens for Soaam" | Educational program for teenagers with cancer on Facebook | Multimedian in Facebook Group | NR | Eight modules for eight weeks. Each module in the form of PowerPoint slides consists of learning objectives, structured learning materials, multimedia (video clips or games), and discussion topics. The module contains the characteristics and types of childhood cancer, treatment of childhood cancer, returning to school and society, and the people around the child, i.e family and friends. |
Note. SPARK, Supportive Care Prioritization, Assessment, and Recommendation for Kids; SSPedi, The Symptom Screening in Pediatrics Tool; CHOICE, Creating better Health Outcomes by Improving Communication about Patients' Experiences; C-TIPS , Cancer-Tailored Intervention for Pain and Symptoms; COPE, Children's Oncology Pain Education; NR, Not reported; THRIVE, Texting Health Resources to Inform, motiVate, and Engage; SMART, Socio-ecological Model of AYA Readiness to Transition to Adult Care; AYA, Adolescents and Young Adults