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. 2022 Aug 13;13:4758. doi: 10.1038/s41467-022-32511-w

Table 2.

Choice percentages (in set A) for four individuals with VMF damage

Category
Art Brands Gambles
VMF2 A B C D E A B C D E A B C D E
A A A
B 93 B 67 B 100
C 100 67 C 60 40 C 87 93
D 100 80 33 D 73 87 60 D 100 100 73
E 93 67 80 47 E 80 87 73 67 E 93 100 100 87
VMF8 A B C D E A B C D E A B C D E
A A A
B 67 B 60 B 33
C 80 40 C 93 80 C 67 47
D 100 100 80 D 73 67 80 D 67 67 47
E 100 93 100 67 E 80 93 80 40 E 80 53 80 67
VMF10 A B C D E A B C D E A B C D E
A A A
B 60 B 93 B 93
C 53 67 C 67 67 C 93 73
D 60 60 60 D 100 100 40 D 80 67 73
E 100 100 100 93 E 100 100 100 60 E 100 80 100 93
VMF13 A B C D E A B C D E A B C D E
A A A
B 60 B 60 B 40
C 53 53 C 60 47 C 87 73
D 67 73 67 D 60 80 47 D 73 67 73
E 60 67 73 53 E 67 53 67 60 E 93 67 73 60

The complete set of choice percentages in each stimulus category in set A, for each of four individuals with VMF damage. These are the same four individuals who had significantly more choices cycles than healthy controls in Fig. 3. The options are ranked A-E, where A is the option that was chosen most often by that subject, B is the option chosen second most often, etc., and the numbers are the percentage of choices where the column option is chosen over the row option.