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. 2022 Aug 2;16:974393. doi: 10.3389/fnhum.2022.974393

FIGURE 2.

FIGURE 2

The virtual reality (VR) training scenarios in the immersive-VR group and the control group. (A,B) The 3D virtual scenario shown through the VR helmet for immersive VR training in the immersive-VR group. (C,D) The 2D virtual scenario shown on the screen for VR training in the control group.