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. 2022 Aug 17;9(8):220111. doi: 10.1098/rsos.220111

Table 1.

Means (s.d.) for the four key measures of spending (in GBP), as a function of PGSI classification (non-problem, low-risk, moderate-risk and problem gamblers).

loot box spend in-game non-gambling spend other digital purchase gambling spend N
total sample 8.06 (19.63) 9.68 (22.91) 11.81 (23.59) 13.40 (43.29) 2728
non-problem gamblers 5.15 (13.87) 9.12 (23.42) 10.87 (23.07) 4.20 (16.89) 1522
low-risk gamblers 9.41 (19.36) 9.73 (22.31) 11.04 (20.88) 12.08 (32.20) 645
moderate-risk gamblers 12.27 (26.28) 11.02 (22.82) 15.12 (27.27) 32.23 (71.70) 451
problem gamblers 23.21 (38.13) 11.65 (19.41) 15.67 (27.83) 71.15 (97.57) 110