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. 2022 Jul 20;6(7):e37382. doi: 10.2196/37382

Table 2.

Ratings for adherence to intrusive memory diary, general impact of intrusive memories, and use of the gameplay intervention in daily life (N=3).

Ratings and participant Session 1 Session 2 Session 3 Session 4 Session 5 Session 6 1-month follow-up 3-month follow-up
Diary accuracya

Pb3 8 7 8 7 8 7 7 7

P4 9 8 7 9 8 c 8 10

P5 8 9 8 8 8 8 7 9
Intrusions’ vividnessd

P3 8 8 7 8 7 6 6 7

P4 7 6 5 7 4 5 0

P5 7 8 7 7 7 6 6 5
Intrusions’ distresse

P3 7 9 7 7 7 6 6 4

P4 6 5 4 4 2 1 0

P5 8 8 7 7 7 6 5 3
Intervention use in daily lifef

P3 3 3 1 4 3 1 1

P4 3 2 7 0 0 0

P5 7 7 6 8 8 6 2

aHow accurately did you complete the diary? 0=not at all; 10=very accurately.

bP: participant.

cMissing data.

dDuring the last week, how vivid was your intrusive memory? 0=not at all; 10=very vivid.

eDuring the last week, how distressing were your intrusive memories? 0=not at all; 10=very distressing.

fHow often did you manage to play Tetris after you experienced an intrusive memory? 0=never; 10=every time.