Table 3.
Rating view of immersive 360° pre-rendered vehicle sceneries with spot light (SPO.1–5) and spherical lighting (SPA.1–5) including CCTs and applied brightness options in percentage values.
| SPO.1 |
|
SPO.2 |
|
| City-Scene: Spot light, 3,000 K, 5%. | City-Scene: Spot light, 3,000 K, 11%. | ||
| SPO.3 |
|
SPO.4 |
|
| City-Scene: Spot light, 3,000 K, 25%. | City-Scene: Spot light, 3,000 K, 50%. | ||
| SPO.5 |
|
SPA.1 |
|
| City-Scene: Spot light, 3,000 K, 100%. | City-Scene: Spatial light, 6,000 K, 10%. | ||
| SPA.2 |
|
SPA.3 |
|
| City-Scene: Spatial light, 6,000 K, 20%. | City-Scene: Spatial light, 6,000 K, 30%. | ||
| SPA.4 |
|
SPA.5 |
|
| City-Scene: Spatial light, 6,000 K, 70%. | City-Scene: Spatial light, 6,000 K, 100%. | ||
| SC.1 |
|
SC.2 |
|
| Sun-City-Scene: Bright, interesting. No in-vehicle lighting, setting L8. | Forest-Scene: Dark, monotonous. No in-vehicle lighting, setting L8. | ||
| SC.3 |
|
SC.4 |
|
| Country-Scene: Bright, monotonous. No in-vehicle lighting, setting L8. | Night-Scene: Dark, interesting. No in-vehicle lighting, setting L8. |
As reference for spot light, L1 and spherical light L4 settings are shown (SC.1–4). Overview of the four applied lighting sceneries, each without any white in-vehicle illumination and displayed during the survey in increased order.