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. 2022 May 17;29(5):1531–1557. doi: 10.3758/s13423-022-02117-w

Table 3.

Overview of reviewed papers in aviation, driving, and walking (this table is available as an excel-file on the Open Science Framework at: https://osf.io/vea5r/?view_only=ba8597fef6514be68082d9e878fff5d2

Study characteristics Introduction Methods Results Discussion Points
Task First author Year Environment Eye-Tracking Visual capabilities characterized Predictions on peripheral vision usage Peripheral vision manipulation Attentional manipulation Peripheral vision manipulation check Compares foveal and peripheral vision Compares with limited peripheral vision Different attentional load/demands Discussions based on own results Functionality discussed Effects on actions discussed Functionality of peripheral vision
Aviation Brams 2018 Screen (videos) yes 0 0 0 0 0 0 0 0 1 1 0 Detection and “global scan” (similar to scene gist) 2
Aviation Imbert 2014 Screen (videos) yes 1 1 1 0 0 0 0 0 1 0 0 - 4
Aviation Kim 2010 Simulator yes 0 0 0 0 0 0 0 0 1 0 0 - 1
Aviation Robinski 2013 Simulator yes 0 0 0 0 0 0 0 0 1 0 0 - 1
Aviation Schaudt 2002 Screen (videos) yes 0 1 0 0 0 0 0 1 1 0 1 - 4
Aviation Yu 2014 Simulator yes 0 0 0 0 0 0 0 0 1 1 1 Control keys 3
Driving Alberti. 2014 Simulator yes 0 1 1 0 0 0 0 0 1 1 1 Speed estimation 5
Driving Beh 1999 Screen (videos) no 0 0 0 0 0 0 0 1 1 0 0 - 2
Driving Bian 2010 Simulator no 0 0 1 1 0 1 0 1 1 0 0 - 5
Driving Briggs 2016 Screen (videos) yes 0 0 1 0 0 1 0 0 1 1 1 Dual-tasking leads to visual and cognitive tunneling 5
Driving Cooper 2013 Simulator yes 0 0 0 1 1 1 0 1 0 1 0 Peripheral vision used for lane keeping 5
Driving Crundall 2002 Screen (videos) yes 0 1 1 0 1 1 0 1 1 0 0 - 6
Driving Crundall 2004 Simulator yes 0 1 1 1 0 0 0 1 0 0 0 - 4
Driving Danno 2011 Real world, Simulator yes 1 1 0 1 1 1 0 1 1 1 1 Peripheral preview 9
Driving Doshi 2012 Simulator yes 0 0 1 0 0 0 0 0 0 0 0 Covert attention attracted by peripheral event 1
Driving Edquist 2011 Simulator yes 0 0 0 0 0 0 0 1 0 1 0 Peripheral monitoring 2
Driving Gaspar 2016 Simulator yes 1 1 1 1 1 1 1 1 1 1 0 Peripheral monitoring 10
Driving Harbluk 2007 Real world yes 0 0 0 1 0 0 0 1 0 0 0 - 2
Driving Huestegge 2016 Screen (single images) yes 1 1 1 0 1 1 0 0 1 1 1 Peripheral preview 8
Driving Janelle 1999 Simulator yes 0 1 0 0 0 0 0 1 1 0 0 - 3
Driving Kountouriotis 2011 Simulator yes 0 0 1 0 1 1 0 0 1 1 1 Visual feedback of road edges 6
Driving Kountouriotis 2016 Simulator yes 0 0 0 1 0 0 0 1 0 1 1 Avoiding costs of saccades 4
Driving Lamble 1999 Real world no 0 1 1 1 0 1 0 0 1 1 1 Eccentricity costs 7
Driving Lehtonen 2014 Real world yes 0 1 1 0 1 1 0 0 1 1 1 Knowledge/memory (expert advantage) affects the use of peripheral vision 7
Driving Lehtonen 2018 Real world yes 1 1 1 0 1 1 0 0 1 1 1 Uncertainty affecting gaze transitions back to relevant information, eccentricity costs 8
Driving Lin 2010 Simulator yes 0 0 0 1 0 0 0 1 1 0 0 - 3
Driving Luoma 1983 Screen (single images) yes 1 0 0 0 0 0 0 0 1 1 0 Peripheral preview 3
Driving Mayeur 2008 Simulator no 1 0 1 0 0 1 0 1 1 0 0 - 5
Driving Mourant 1970 Real world yes 0 0 0 0 0 0 0 0 1 1 0 Monitoring and preview 2
Driving Patten 2006 Real world no 0 0 1 1 0 0 0 1 1 0 0 - 4
Driving Seya 2013 Simulator yes 1 0 1 0 1 1 0 0 1 1 0 Avoid costs of saccades 6
Driving Shahar 2012 Screen (videos) yes 0 0 0 0 0 0 0 0 1 1 1 Peripheral preview 3
Driving Shinoda 2001 HMD, Simulator yes 1 1 1 0 1 1 0 0 1 1 1 Peripheral preview (especially in situations with high probability) 8
Driving Strayer 2003 Simulator yes 0 0 0 1 0 0 0 1 0 1 0 Peripheral preview 3
Driving Summala 1996 Real world no 0 0 1 1 0 1 0 1 1 1 0 Eccentricity costs and dual-tasking costs 6
Driving Tsai 2007 Simulator yes 0 0 0 1 0 0 0 1 0 0 0 - 2
Driving Underwood 2003 Real world yes 0 0 0 1 0 0 0 1 1 1 0 Lead vehicle as "pivot"; peripheral preview 4
Driving Underwood 2005 Screen (videos) yes 0 1 0 1 0 0 0 1 0 0 0 - 3
Driving Victor 2005 Simulator yes 1 0 0 1 0 0 0 1 1 0 0 Peripheral monitoring under higher cognitive load 4
Driving Zhang 2016 Simulator yes 0 0 0 1 0 0 0 1 1 1 0 Anger reduces the ability to process peripheral information 4
Driving Zhao 2014 Screen (single images) yes 0 0 0 1 1 0 0 0 1 0 0 Distribution of attention as expertise characteristic 3
Driving Zwahlen 1989 Real world no 0 0 1 0 0 1 0 0 1 0 0 - 3
Walking Bardy 1999 Screen (videos) no 1 0 1 0 0 1 0 0 1 1 1 Functional use of optic flow 6
Walking Berensci 2005 Screen (videos) no 1 0 1 0 0 1 0 0 1 1 1 Reduce body sway 6
Walking Cinelli 2009 Real world yes 0 0 0 0 0 0 0 0 1 0 0 - 1
Walking Feld 2019 Real world yes 0 0 0 0 0 0 0 0 1 1 0 Monitor environment 2
Walking Hasanzadeh 2018 Real world yes 0 0 0 0 0 0 0 0 1 0 0 - 1
Walking Ioannidou 2017 Real world yes 0 0 0 0 0 0 0 0 1 0 1 - 2
Walking Jovancic 2006 HMD yes 0 1 0 1 0 0 1 0 1 1 1 Top-down monitoring of pedestrians 6
Walking King 2009 Real world yes 1 0 0 0 0 0 0 0 1 0 0 - 2
Walking Luo 2008 Real world yes 0 0 0 0 0 0 0 0 0 1 0 Top-down influence on saccade behavior 1
Walking Marigold 2007 Simulator yes 0 0 1 0 1 1 1 0 1 1 1 Obstacle detection 7
Walking Marigold 2008 Real world no 0 1 1 1 1 0 1 1 1 1 1 Monitor environment and adjust steps 9
Walking Miyasike-daSilva 2011 Real world yes 0 0 0 0 0 0 0 0 1 1 1 Detection of handrail and control of limb movements 3
Walking Miyasike-daSilva 2016 Real world yes 0 1 1 1 1 1 1 1 1 1 1 Monitoring of stairs and controlling steps 10
Walking Miyasike-daSilva 2019 Real world no 0 1 1 0 1 1 1 0 1 1 1 Online control of stair locomotion 8
Walking Murray 2014 Real world yes 1 1 1 0 1 0 1 0 1 1 1 Provides egocentric information 8
Walking Patla 1998 Real world no 0 0 1 0 1 0 1 0 1 1 1 Fine-tuning of limb trajectory during obstacle avoidance 6
Walking Timmis 2017 Real world no 0 0 0 0 0 0 0 0 1 1 1 Path planning 3
Walking Tong 2017 HMD yes 1 0 0 0 0 0 0 0 1 1 0 Guide future eye-movements 3

Studies are sorted first, for the three domains and, within each domain, in alphabetical order of the first author’s surname. If a criterion in the 11 categories was met (see Table 2), the value for that category for that paper was set to 1. In the second to last column, we summarize how the paper discussed peripheral vision and its functionality (i.e., how it is used). In the last column, we display the sum of these binary values for every paper. Note that this is not a quality assessment of the paper, but rather a metric of the extent to which the paper focused on peripheral vision.