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. 2022 Sep 30;9(3):e37894. doi: 10.2196/37894

Table 3.

Distribution of recommendations by level and category.

Category Level 1, (N=70), n

Level 2, (N=105), n Technology/interaction paradigm Total (N=175), n
Feedback 6 5
  • Feet Interaction: 1

  • Robotics: 1

  • Voice Interaction: 2

  • Web/Mobile: 1

11
Recognition 5 12
  • Feet interaction: 1

  • Robotics: 1

  • Voice interaction: 5

  • Web/mobile: 5


17
Flexibility 6 10
  • Feet interaction: 1

  • Robotics: 4

  • Voice interaction: 2

  • Web/mobile: 3

16
Customization 7 6
  • Feet interaction: 1

  • Robotics: 1

  • Voice interaction: 3

  • Web/mobile: 1

13
Consistency 2 2
  • Voice interaction: 2

4
Errors 5 7
  • Feet interaction: 3

  • Robotics: 1

  • Voice interaction: 3


12
Help 3 2
  • Robotics: 1

  • Web/mobile: 1


5
Accessibility 8 23
  • Feet interaction: 8

  • Robotics: 4

  • Web/mobile: 11


31
Navigation 6 6
  • Feet interaction: 3

  • Web/mobile: 3

12
Privacy 3 5
  • Digital solutions: 5

8
Visual component 16 22
  • Feet interaction: 5

  • Robotics: 2

  • Web/mobile: 15

38
Emotional component 3 5
  • Feet interaction: 1

  • Robotics: 3

  • Digital solutions: 1

8