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. 2022 Nov 3;17(11):e0275130. doi: 10.1371/journal.pone.0275130

Table 3. Comparison of standard precautions compliance domains means scores of the laboratory class and the game-based virtual reality phone application.

Standard Precautions Compliance Domains Number
of items
Groups Pre-observation Post-observation P value **
Mean Score ± SD Mean Score ± SD
Hand Hygiene 14 Laboratory Class 5.4±1.6 9.3±2.3 0.23
Game-Based Virtual Reality Phone Application 6.3±6.3 12.5 ±1.5 0.01
P value * 0.21 0.01
Personal Protective Equipment 11 Laboratory Class 6.2±4.1 8.6±1.2 0.11
Game-Based Virtual Reality Phone Application 6.7±1.3 9.5±4.6 0.01
P value * 0.19 0.01
Sharps Safety 10 Laboratory Class 2.4±5.5 5.8±3.9 0.22
Game-Based Virtual Reality Phone Application 4.2±4.7 7.8±7.7 0.04
P value * 0.11 0.02
Transmission-Based Precautions 15 Laboratory Class 6.1±3.8 7.9±6.6 0.19
Game-Based Virtual Reality Phone Application 6.3±7.0 12.3±5.1 0.01
P value * 0.10 0.04
Overall 50 Laboratory Class 20.1±5.8 31.6±6.3 0.15
Game-Based Virtual Reality Phone Application 23.5±7.9 42.1±5.6 0.02
P value * 0.17 0.02

*: The independent-sample t test

**: Paired t-test.