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. 2022 Oct 24;5(4):e40125. doi: 10.2196/40125

Table 3.

Frequencies of intervention categories in the primary studies (N=321).

Primary studies found in review Frequency, n (%)
3D or augmented reality 1 (0.3)
Video gaming 4 (1.2)
Videoconferencing 14 (4.4)
Robotics 22 (6.9)
Telecare 34 (10.6)
SNSa 61 (19)
Computer training 66 (20.6)
ICTb 119 (37.1)

aSNS: social networking site.

bICT: information and communications technology.