Table 3.
Frequencies of intervention categories in the primary studies (N=321).
Primary studies found in review | Frequency, n (%) |
3D or augmented reality | 1 (0.3) |
Video gaming | 4 (1.2) |
Videoconferencing | 14 (4.4) |
Robotics | 22 (6.9) |
Telecare | 34 (10.6) |
SNSa | 61 (19) |
Computer training | 66 (20.6) |
ICTb | 119 (37.1) |
aSNS: social networking site.
bICT: information and communications technology.