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. 2022 Oct 28;13:963765. doi: 10.3389/fpsyg.2022.963765

TABLE 2.

Paired samples t-tests.

Mean difference scores SD SE mean t Df Sig (2-tailed)
Pair 1: Pressure during no distraction vs. pressure during desktop VR −11.16 6.42 1.61 6.95 15 <001

Pair 2: Pressure during no distraction vs. pressure during the color naming task. −3.43 3.23 .81 4.24 15 <001

Pair 3: Pressure during the color naming task vs. pressure during desktop VR. −7.74 5.41 1.35 5.71 15 <001

For the subset of children aged 2–5, VR significantly reduced pain (i.e., increased the amount of pressure needed before the healthy participants first noticed pain).