Table 1.
Experience/knowledge prior to simulation-based training for haptic and non-haptic groups. Data was gathered through a self-reported questionnaire where participants were asked to rate experience on a scale of 1 (no prior experience/knowledge) to 5 (extensive prior experience/knowledge).
| Haptic | Non-haptic | |
|---|---|---|
| Operative cases assisted | 44 (77)† | 38 (86)† |
| Operative cases performed | 11 (29)† | 15 (50)† |
| Use of domestic drill | 1 (0.5, 3) | 1 (0, 2) |
| Use of drill in operating room | 1 (0, 1.5) | 0 (0) |
| Safe surgical use of orthopaedic drill | 1 (0, 2.5) | 0 (0, 2) |
| Familiarity of anatomical structures of tibia | 2 (2, 3) | 2 (1.75, 3.25) |
| Use of PC or console games | 3 (1.5, 4) | 2.5 (1, 3) |
| Experience of VR/Immersive games | 1 (0, 2) | 1 (0, 2) |
| Prior use of orthopaedic simulation platform | 0 (0) | 0 (0) |
Data presented as median (IQR) expect †mean (SD).