TABLE 4.
Gaming disorder symptoms at age 14 |
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Model 1 |
Model 2 |
Model 3 |
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Variables | B | 95% CI | B | 95% CI | B | 95% CI |
Anxiety (age 13) | 0.03*** | (0.02, 0.03) | 0.02*** | (0.01, 0.02) | ||
Gaming frequency (not at all) | −0.78*** | (−0.96, −0.59) | −0.79*** | (−0.97, −0.60) | ||
Gaming frequency (1–3 times per month) | −0.93*** | (−1.1, −0.72) | −0.95*** | (−1.16, −0.74) | ||
Gaming frequency (once a week) | −0.55*** | (−0.75, −0.35) | −0.68*** | (−0.88, −0.48) | ||
Gaming frequency (several times a week) | 0.17 | (−0.01, 0.35) | 0.04 | (−0.14, 0.21) | ||
Gaming frequency (daily) | 0.53*** | (0.34, 0.73) | 0.32*** | (0.13, 0.51) |
R2adj for Model 1 = 0.02; R2adj for Model 2 = 0.06; R2adj for Model 3 = 0.07. *** p < 0.001. Gaming frequency (not at all) was used as the reference for categories within gaming frequency.