Table 7.
Nr. | Variables | Explanation | PC 1— Social-Startle |
PC 2—Whimpering | PC 3—Novel Object | PC 4—Exploration | Total |
---|---|---|---|---|---|---|---|
1 | Exploration—whimper | Higher score = longer duration of whimpering | 0.216 | 0.383 | 0.177 | − 0.567 | |
2 | Exploration—near stranger | Higher score = longer duration near stranger | 0.141 | −0.165 | 0.026 | 0.575 | |
3 | Exploration—tail position | Higher score = higher tail position | −0.059 | 0.176 | 0.077 | 0.694 | |
4 | Exploration—activity | Higher score = more activity | 0.117 | 0.127 | −0.120 | 0.850 | |
5 | Greeting test—whimper/ignored | Higher score = longer duration of whimpering while person ignored the puppy | 0.053 | 0.832 | −0.072 | −0.131 | |
6 | Greeting test—body contact/ignored | Higher score = longer duration of body contact with person who was ignoring the puppy | 0.875 | 0.137 | −0.091 | 0.090 | |
7 | Greeting test—whimper/interaction | Higher score = longer duration of whimpering while person interacted with the puppy | −0.091 | 0.879 | 0.032 | 0.044 | |
8 | Greeting test—body contact/interaction | Higher score = longer duration of body contact while person interacted with the puppy | 0.845 | −0.155 | −0.071 | 0.103 | |
9 | Greeting test—person approach score | Higher score = faster approach | 0.840 | 0.132 | −0.060 | 0.099 | |
10 | Problem solving latency | Higher score = longer latency | −0.037 | −0.100 | 0.313 | − 0.469 | |
11 | Problem solving—whimper | Higher score = longer duration of whimpering | −0.023 | 0.675 | 0.103 | 0.178 | |
12 | Problem solving—touch object (unsolvable) | Higher score = longer duration of touching object | − 0.366 | −0.151 | −0.068 | 0.134 | |
13 | Startle stimulus—initial startle reaction | Higher score = more fear indicators | 0.496 | −0.145 | 0.012 | 0.059 | |
14 | Startle stimulus—play after noise | Higher score = longer latency to play | 0.117 | −0.248 | 0.615 | −0.086 | |
15 | Startle stimulus—activity after noise | Higher score = more fear indicators | 0.464 | −0.176 | 0.377 | −0.242 | |
16 | Novel object—touch novel object | Higher score = longer duration of touching novel object | 0.178 | −0.263 | − 0.744 | 0.005 | |
17 | Novel Object—whimper | Higher score = longer duration of whimpering | 0.172 | 0.556 | 0.581 | −0.029 | |
18 | Novel Object—near person | Higher score = longer duration of time near person (<10 cm away) | 0.111 | 0.045 | 0.699 | −0.075 | |
19 | Novel Object approach score | Higher score = faster approach | 0.350 | −0.135 | − 0.661 | 0.037 | |
Cronbach ’ s alpha | 0.691 | 0.674 | 0.66 | 0.602 | 0.956 | ||
Eigenvalue | 3.086 | 2.746 | 2.527 | 2.251 | 10.61 | ||
Variance explained | 0.162 | 0.145 | 0.133 | 0.118 | 0.558 |