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. 2022 Nov 10;19(22):14818. doi: 10.3390/ijerph192214818

Figure 1.

Figure 1

Examples of non-immersive virtual exergame provided by the Tymo® system. (A): Non-immersive virtual exergame ‘apple picking’; (B): non-immersive virtual exergame ‘the hot-air balloon’; (C): non-immersive virtual exergame ‘the labyrinth’.