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. 2022 Sep 22;92(5):1485–1486. doi: 10.1038/s41390-022-02311-5

Table 1.

Sociodemographic and screen time characteristics of Adolescent Brain Cognitive Development (ABCD) Study participants (N = 8753).

Mean (SD)/%
Sociodemographic characteristics
Age (years) 12.0 (0.7)
Sex (%)
 Female 47.8
 Male 52.2
Race/ethnicity (%)
 White 55.3
 Latinx/Hispanic 19.4
 Black 15.7
 Asian 5.1
 Native American 3.2
 Other 1.3
Primary language of adolescent (%)
 English 88.9
 Non-English 11.1
Household income (%)
 Less than $75,000 48.0
 $75,000 and greater 52.0
Parents’ highest education (%)
 High school education or less 14.9
 College education or more 85.1
Parent marital status (%)
 Married/partnered 70.5
 Unmarried/unpartnered 29.5
Screen time
 Total recreational screen time 7.34 (5.81)
 Television 1.68 (1.83)
 Videos 1.48 (1.93)
 Single-player video games 1.07 (1.69)
 Multi-player video games 1.20 (1.84)
 Texting 0.75 (1.59)
 Social media 0.76 (1.68)
 Video chat 0.51 (1.37)
 Browsing the internet 0.37 (0.80)
Problematic screen use measures
 Video Game Addiction Questionnaire Scorea 2.09 (1.08)
 Social Media Addiction Questionnaire Scoreb 1.85 (0.90)
 Mobile Phone Involvement Questionnaire Scorec 3.10 (1.12)

ABCD propensity weights were applied based on the American Community Survey from the US Census.

SD standard deviation.

aAsked among a subset who reported video game use (n = 7595).

bAsked among a subset who reported social media use (n = 5652).

cAsked among a subset who reported mobile use (n = 7361).