Table 1.
Users' opinions on the attractiveness and usability of the Beat Saber game and the comfort of playing with HHWs (N=17).
| Question | Strongly disagree, n (%) | Disagree, n (%) | Somewhat disagree, n (%) | Neither agree nor disagree, n (%) | Somewhat agree, n (%) | Agree, n (%) | Strongly agree, n (%) |
| 1. Was playing VRa attractive and enjoyable for you? | 0 (0) | 0 (0) | 0 (0) | 0 (0) | 0 (0) | 8 (47) | 9 (53) |
| 2. With the right hardware and software, would you regularly practice PAb in VR? | 1 (6) | 0 (0) | 0 (0) | 0 (0) | 1 (6) | 8 (47) | 7 (41) |
| 3. Would you recommend practicing PA in VR to others? | 0 (0) | 0 (0) | 0 (0) | 0 (0) | 2 (12) | 11 (65) | 4 (23) |
| 4. Do you think that practicing PA in VR is more enjoyable than performing conventional training exercises? | 0 (0) | 1 (6) | 1 (6) | 5 (29) | 0 (0) | 5 (29) | 5 (29) |
| 5. Do you think practicing PA in VR can complement a person's leisure-time PA? | 0 (0) | 0 (0) | 1 (6) | 1 (6) | 4 (23) | 5 (30) | 6 (35) |
| 6. Do you think practicing PA in VR can satisfy a person's needs for leisure-time PA?” | 0 (0) | 0 (0) | 2 (12) | 2 (12) | 3 (18) | 8 (47) | 2 (12) |
| 7. Do you think practicing PA in VR can replace typical real-world forms of leisure-time PA? | 1 (6) | 1 (6) | 5 (29) | 2 (12) | 7 (41) | 1 (6) | 0 (0) |
| 8. Did you experience any discomfort while playing with HHWc? | 12 (71) | 2 (12) | 2 (12) | 0 (0) | 1 (6) | 0 (0) | 0 (0) |
aVR: virtual reality.
bPA: physical activity.
cHHW: handheld weight.