Table 1.
Free-to-Play gaming—multifactorial sociodemographic predictive model.
Population Studied: All Respondents | Bivariate Analysis | Multivariate Analysis | |||
---|---|---|---|---|---|
No F2P Gaming | F2P Gaming | Pearson’s X2 Test p Value | Adjusted OR | p Value | |
N = 5062 | 1590 | 3472 | |||
Sociodemographic | (col %) | ||||
Women | 57.0 | 48.5 | ref. | ||
Men | 43.0 | 51.5 | <0.001 | 1.37 | <0.001 |
Age_18–29 (ref. 50 and more) | 15.4 | 28.1 | 3.12 | <0.001 | |
Age_30–49 | 35.1 | 45.0 | 2.30 | <0.001 | |
Age_50 and more | 49.4 | 26.9 | <0.001 | ref. | |
Education ≤ Bac | 26.8 | 20.2 | ref. | ||
Education Bac ou+2 (ref.) | 43.8 | 46.7 | 1.06 | 0.486 | |
Education Bac+3 ou+ | 29.4 | 33.1 | <0.001 | 0.94 | 0.541 |
Occupation_soc-prof. cat. inf. | 36.2 | 37.8 | ref. | ||
Occupation_soc-prof. cat. sup. (ref. spc inf.) | 34.1 | 37.1 | 0.93 | 0.397 | |
Occupation_students | 4.4 | 9.0 | 1.14 | 0.419 | |
Occupation_other inactifs | 25.2 | 16.0 | <0.001 | 0.82 | 0.024 |
Household income < 2500E | 47.5 | 42.7 | ref. | ||
Household income ≥ 2500E (ref. < 2500E) | 43.0 | 48.6 | 1.27 | 0.001 | |
Household income no answer | 9.4 | 8.7 | 0.001 | 1.03 | 0.817 |