Table 4.
Focus group themes.
| Theme and subtheme | Reference frequency, n (%) | |||
| Favorite education channel (N=56) |
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Games (13 groups) | 33 (58.9) | ||
|
|
WeChat (10 groups) | 18 (32.1) | ||
|
|
Lectures (5 groups) | 5 (8.9) | ||
| Defects of SKLWHa (N=56) |
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|
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Unattractiveness (5 groups) | 9 (16.1) | ||
|
|
Plot (6 groups) | 22 (39.3) | ||
|
|
HIV-related information (6 groups) | 8 (14.3) | ||
|
|
Interactivity setting (7 groups) | 17 (30.4) | ||
| Advantages of SKLWH (N=51) |
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|
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Attractiveness (8 groups) | 18 (35.3) | ||
|
|
Game design (4 groups) | 8 (15.7) | ||
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|
Educational effect (7 groups) | 22 (43.1) | ||
|
|
Innovation (3 groups) | 3 (5.9) | ||
| Identification with the protagonist (N=42) |
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|||
|
|
Yes (9 groups) | 28 (66.7) | ||
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|
No (7 groups) | 14 (33.3) | ||
| HIV-related stigma (N=102) |
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|
Morality stigma (12 groups) | 28 (27.5) | ||
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|
|
Indiscreet behavior (9 groups) | 15 (14.7) | |
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|
|
Malicious transmission (8 groups) | 13 (12.8) | |
|
|
Personal interaction stigma (10 groups) | 23 (22.5) | ||
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|
Intimacy stigma (11 groups) | 25 (24.5) | ||
|
|
General statement (9 groups) | 26 (25.5) | ||
| Internalized stigma (3 groups) (N=7) | 7 (100) | |||
| Fear of people living with HIV (3 groups) (N=3) | 3 (100) | |||
aSKLWH: The Second Kind of Life with HIV.