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. 2023 Jan 9;13:1058177. doi: 10.3389/fpsyg.2022.1058177

Table 1.

Criteria of immersion levels.

Immersion level Projection devices Motion capture Overall immersion
Low Non-surround projection devices without isolation from physical reality (e.g., computer screen, television screen, projector screen) No motion capture; the user’s perception of self-location and possible actions is absent Classified as low immersion in both projection devices and motion capture
Medium CAVEs with limited isolation from physical reality Head motion capture providing a free view to match head movement One or both of the projection devices and motion capture are classified as medium immersion
High HMDs capable of complete isolation from physical reality Head and body motion capture. They provide a free field of view simultaneously allowing displacement through proprioceptive motion in the simulated space Classified as high immersion in both projection devices and motion capture

CAVE, cave automatic virtual environment; HMD, head-mounted display.