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. 2022 Dec 2;119(49):e2210082119. doi: 10.1073/pnas.2210082119

Table 1.

Restart effects

Fixed effect Estimate ± SE Df t-value P-value
Intercept (Classic Replay) 25.3 ± 4.07 111.6 6.2 <0.001
Blind Replay -7.1 ± 5.75 111.6 -1.2 0.218
Computer Replay -7.5 ± 5.75 111.6 -1.3 0.195
Computer Rewind -4.3 ± 5.75 111.6 -0.7 0.461
Restart (Classic Replay) 17.2 ± 3.36 80.0 5.1 <0.001
Restart*Blind Replay -15.2 ± 4.75 80.0 -3.2 0.002
Restart*Computer Replay -2.8 ± 4.75 80.0 -0.6 0.556
Restart*Computer Rewind -19.5 ± 4.75 80.0 -4.1 <0.001

LMM on mean group contributions in the end of the first game and the start of the restarted game (reference treatment has been set to Classic Replay, values converted from MU to percentage contributions, N = 20 groups per treatment, model controls for group as a random effect).