Table 2.
Main forms of museum educational activities.
| Education form definition | Activities conducted/content of activities | Remarks |
|---|---|---|
| Universal, lifelong educational activities | All people share museum resources and plan different types of educational activities for different categories of visitors. To expand the educational function, we take the initiative to serve in schools and community activities. | Traveling exhibitions, teaching aids and materials lending services, etc. |
| Inspiring and entertaining educational activities | Instead of the traditional window display and solemn atmosphere, museum displays and activities are now more active and diversified, replacing the passive learning method of only “seeing” with many models, audio-visual aids, games, and various participatory and interactive designs in open displays. | Scavenger hunt competition, role play, audio-visual appreciation, demonstration performance, etc. |
| Self-directed, exploratory educational activities | Unlike traditional school-based learning, today’s museums offer guided tours, tour information systems, and activity sheets, as well as themed activities, to encourage audiences to find answers and gain a sense of accomplishment and self-confidence through personal experience. | “Discovery Room,” “Self-Awareness Room,” or other theme-based exploration activities. |
| Lifestyle educational activities | Activities are designed to deepen the audience’s impressions and enhance their learning, not only by exploring past events but also by focusing on the way participants’ perceptions and experiences are formed. | Guidance in learning to live, face prejudice, and violence, etc. |
| On-site, physical experience-based educational activities | Through the physical scenery, scenario shaping, or site restoration in three dimensions, human history or art from a distant time and space can be recreated, leaving the audience with an immersive and moving experience. | Cultural scene restoration activities in village museums. |
| Artificial intelligence-style educational activities | The use of artificial intelligence in museum education is a new trend in the development of the interconnected era. Artworks can reproduce multiple spatial and temporal dimensions through artificial intelligence, which not only brings more direct sensory enjoyment, but also provides audiences with an immersive art experience. Although this form is in the early stages of development, it will have a broader impetus for the development of museum education forms. | Common pop-up screen presentation of multiple virtual space dimensions and intelligent art element data analysis and evaluation. |