Table 2.
Overall characteristics of the apps in this review.
| Focus, app name | Type/target group | Behavior change techniques | Total | User interface design patterns | ||||
| Physical activity focus | ||||||||
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NFL Play 60 | Type: Exergaming Educational target group: age range 6-8/9-12 years |
#1-Information provision (general) #9-Set graded tasks #12-Effort or progress contingent rewards #13-Successful behavior contingent rewards #14-Shaping |
5 | Onboarding: Tutorials Content: Cards Charts: Sparklines Gamification–Rewards: Collectibles Gamification–Rewards: unlock features Gamification–Rewards: Points Gamification–Rewards: Praise Triggers Gamification: Levels |
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Runtastic (Adidas Running) | Type: Fitness/physical activity tracking Educational target group: General |
#1-Information provision (general) #3-Information provision (others’ approval) #5-Goal setting (behavior) #16-Self-monitoring of behavior #28-Facilitate social comparison |
5 | Content: Filters Content: Cards Content: Search Form: Multistep Form: Calculator Form: Registration with Personalization Social: Connecting Social: Profile Social: Activity Stream Social: Groups Gamification: Leaderboard |
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7-Minute Workout | Type: Physical activity Target group: General |
#13-Successful behavior contingent rewards #16-Self-monitoring of behavior #17-Self-monitoring of behavioral outcome #19-Provide feedback on performance #22-Demonstrate behavior #26-Prompt practice |
6 | Charts: Overview plus Data Charts: Threshold Content: Filters Content: Cards Form: Calculator Gamification-Rewards: Collectibles Gamification–Rewards: Praise Triggers |
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Sworkit | Type: Fitness/physical activity tracking Educational target group: General, children aged 12 years and younger |
#9-Set graded tasks #16-Self-monitoring of behavior #21-Instruction on how to perform behavior #22-Demonstrate behavior #26-Prompt practice |
5 | Charts: Sparklines Content: Cards Content: Search Content: Filters Content: Article list Triggers |
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Endomondo | Type: Fitness/physical activity tracking Educational target group: General |
#5-Goal setting (behavior) #12-Effort or progress contingent rewards #16-Self-monitoring of behavior #19-Provide feedback on performance #28-Facilitate social comparison #29-Plan social support |
6 | Charts: Sparklines Charts: Drilldown Content: Cards Content: Filters Gamification–Reward: Praise Gamification-Reward: Collectibles Gamification: Leaderboard Social: Connecting Social: Profile Social: Comments Social: Reactions Social: Activity stream |
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Couch to 5K (C25K) | Type: Fitness training Target group: General |
#9-Setting graded tasks, #16-Self-monitoring of behavior #21-Instruction on how to perform behavior #26-Prompt practice |
4 | Trigger | |||
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Fitify | Type: Fitness/physical activity tracking Educational target group: General |
#13-Successful behavior contingent rewards #14–Shaping #16-Self-monitoring of behavior #19-Provide feedback on performance #21-Instruction on how to perform behavior #22-Demonstrate behavior #26-Prompt practice |
7 | Content: Cards Content: Article list Content: Filters Content: Search Charts: Sparklines Charts: Drilldown Charts: Dashboard Gamification-Reward: Praise Gamification-Reward: Collectibles Triggers |
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Fitness Buddy | Type: Fitness/physical activity tracking Calorie tracking Target group: General |
#5-Goal setting (behavior) #6-Goal setting (outcome) #16-Self-monitoring of behavior #17-Self-monitoring of behavioral outcome #19-Provide feedback on performance #21-Instruction on how to perform behavior #22-Demonstrate behavior |
7 | Content: Filters Content: Search Content: Cards Content: Article list Charts: Drilldown Charts: Sparklines Form: Calculator Form: Multistep |
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FitOn | Type: Fitness/physical activity tracking Educational target group: General |
#1-Information provision (general) #4-Information provision (others’ behavior) #5-Goal setting (behavior) #6-Goal setting (outcome) #7-Action Planning #13-Successful behavior contingent rewards #16-Self-monitoring of behavior #21-Instruction on how to perform behavior #22-Demonstrate behavior #26-Prompt practice #28-Facilitate social comparison #29-Plan social support #40-Stimulate anticipation of future rewards |
13 | Content: Search Content: Filters Content: Article List Content: Cards Content: Favorites Social: Connecting Social: Profile Gamification-Reward: Collectibles Gamification-Reward: Praise Triggers Personalization |
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FitBit | Type: Fitness/physical activity tracking Educational target group: General |
#1-Information provision (general) #4-Information provision (others’ behavior) #5-Goal setting (behavior) #6-Goal setting (outcome) #12-Effort or progress contingent rewards #13-Successful behavior contingent rewards #16-Self-monitoring of behavior #17-Self-monitoring of behavioral outcome #19-Provide feedback on performance #21-Instruction on how to perform behavior #22-Demonstrate behavior #28-Facilitate social comparison #29-Plan social support #36-Stress management #40-Stimulate anticipation of future rewards |
15 | Content: Cards Content: Filters Charts: Dashboard Charts: Sparklines Charts: Drilldown Charts: Threshold Social: Activity Stream Social: Comments Social: Reactions Social: Groups Social: Connecting Social: Profile Gamification: Leaderboard Gamification-Rewards: Collectibles Triggers |
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Zombies, Run! | Type: Exergaming Physical activity Target group: General |
#9-Setting graded tasks #13-Successful behavior contingent rewards #14–Shaping #19-Provide feedback on performance #21-Instruction on how to perform behavior #40-Simulate anticipation of future rewards |
6 | Content: Cards Content: Article List Charts: Sparklines Gamification-Rewards: Collectibles Gamification-Rewards: Unlock features Gamification–Rewards: Points Gamification: Appropriate Challenge |
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Walkr | Type: Exergaming Physical activity Target group: General, kid-friendly |
#9-Setting graded tasks #13-Successful behavior contingent rewards #16-Self-monitoring of behavior #26-Prompt practice #28-Facilitate social comparison |
5 | Gamification-Reward: Collectibles Gamification-Reward: Points Gamification-Reward: Unlock features Gamification: Levels Charts: Sparklines Social: Connecting Triggers |
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| Nutrition focus | ||||||||
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Cron-O-Meter | Type: Calorie/nutrition tracker Target group: General |
#5-Goal setting (behavior) #6-Goal setting (outcome) #16-Self-monitoring of behavior #17-Self-monitoring of behavioral outcome #19-Provide feedback on performance |
5 | Chart: Dashboard Chart: Sparklines Chart: Drilldown Charts: Threshold Content: Search Content: Filters Content: Cards Form: Registration with Personalization Form: Multistep Form: Calculator |
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Eat the Rainbow Food Journal | Type: Food journal Educational target group: General |
#1-Information provision (general) #5-Goal setting (behavior) #12-Effort or progress contingent rewards #14–Shaping #16-Self-monitoring of behavior #40-Stimulate anticipation of future rewards |
6 | Chart: Drilldown Charts: Sparklines Charts: Dashboard Content: Cards Content: Filters Content: Search Content: Favorites Gamification-Reward: Collectibles Personalization |
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MyFitnessPal | Type: Calorie/nutrition tracker Physical activity tracker Target group: General |
#1-Information provision (general) #4-Information provision (others’ behavior) #5-Goal setting (behavior) #6-Goal setting (outcome) #16-Self-monitoring of behavior #17-Self-monitoring of behavioral outcome #19-Provide feedback on performance #26-Prompt practice |
8 | Content: Cards Forms: Calculator Charts: Sparklines Charts: Drilldown Triggers |
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Fitatu | Type: Food tracker Weight tracker Target group: General |
#6-Goal setting (outcome) #16-Self-monitoring of behavior #17-Self-monitoring of behavioral outcome #26-Prompt practice |
5 | Charts: Sparklines Charts: Drilldown Content: Search Content: Filters |
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Lose It! Calorie Counter | Type: Calorie/nutrition tracker Physical activity tracker Target group: General |
#6-Goal setting (outcome) #13-Successful behavior contingent rewards #16-Self-monitoring of behavior #17-Self-monitoring of behavioral outcome #19-Provide feedback on performance #26-Prompt practice #28-Facilitate social comparison #29-Plan social support |
8 | Content: Cards Chart: Sparklines Chart: Threshold Chart: Dashboard Chart: Drilldown Social: Comments Social: Activity Stream Social: Groups Social: Profile Triggers Gamification-Rewards: Collectibles |
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