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. 2021 Nov 2;30(2):402–413. doi: 10.1177/10731911211055435

Table 1.

Description of Reviewed Measures That Are Based on Either the DSM-5 or ICD-11 Approach.

Scale name Measured construct Number of items Response format Covers the period of last 12 months I/GD criteria cut off
Internet Gaming Disorder Checklist, IGDC (Petry et al., 2014) IGD 9 NA Not stated. ≥5 criteria
Internet Gaming Disorder 20 Test, IGD-20 (Pontes et al., 2014) IGD 20 5-point Likert scale (strongly disagree; disagree; neither agree or disagree; agree; strongly agree) Yes ≥5 criteria
Internet Gaming Disorder Scale, IGDS (Lemmens et al., 2015) IGD 9/27 (1) Yes/no; (2) 6-point ordinal scale (never; 1–4 times in the last year; 5–11 times in the last year; about 1–3 times a month; once or more a week; every day or almost every day) Yes ≥5 criteria (DSM-5 approach) or >6 criteria (supported with the Latent Class Analysis)
Internet Gaming Disorder Scale–Short-Form, IGDS9-SF (Pontes & Griffiths, 2015) IGD 9 5-point ordinal scale (never; rarely; sometimes; often; very often) Yes Cut-off score of 36
Video Game Dependency Scale, CSAS (Rehbein et al., 2015) IGD 18 4-point Likert scale (strongly disagree; somewhat disagree; somewhat agree; strongly agree) Yes ≥5 criteria
Personal Internet Gaming Disorder Evaluation-9, PIE-9 (Pearcy et al., 2016) IGD 9 5-point ordinal scale (never to very often) Yes ≥5 criteria
Ten-Item Internet Gaming Disorder Test, IGDT-10 (Király et al., 2017) IGD 10 3-point ordinal scale (never; sometimes; often) Yes ≥5 criteria (supported with the Latent Class Analysis)
Internet Gaming Disorder–Brief Indicators Checklist, IGD-BIC (Przybylski et al., 2017) IGD 9 Yes/no Yes ≥5 criteria
CVAT 2.0 (van Rooij et al., 2017) IGD 11 (9 DSM-5-compliant items + 2 legacy C-VAT items) Yes/no Yes ≥ 5 criteria for the 9 DSM-5 items
Chinese Internet Gaming Disorder Scale, C-IGDS (Sigerson et al., 2017) IGD 9 Yes/no Yes NA
Internet Game Use-Elicited Symptom Screen, IGUESS (Jo et al., 2017) IGD 9 4-point ordinal scale (not at all; occasionally; frequently; always) NA Cut-off score of 10 (based on ROC curve analysis)
IGD scale (Finserås et al., 2019) IGD 9 Yes/no Yes NA
IGDS-23 (Borges et al., 2019) IGD 23 Yes/no Yes ≥5 criteria
Gaming Disorder Test, GDT (Pontes et al., 2021) GD 4 5-point ordinal scale (never; rarely; sometimes; often; very often) Yes Score of at least 4 on each of the four items
Gaming Disorder Scale for Adolescents, GADIS-A (Paschke et al., 2020) GD 10 5-point Likert scale (strongly disagree; somewhat disagree; partially agree/partially disagree; somewhat agree; strongly agree) Yes >12.5
Gaming Disorder and Hazardous Gaming Scale, GDHGS (Balhara et al., 2020) GD 4 5-point ordinal scale (never; once or twice; monthly; weekly; and daily or almost daily) Yes All criteria
The Three-Item Gaming disorder Test–Online-Centered, TIGTOC (Jo et al., 2020) GD 3 4-point ordinal scale (not at all; occasionally; frequently; always) Yes Score of 4 or higher

Note. Items used in IGD-BIC (Przybylski et al., 2017) are available elsewhere at: https://osf.io/a9ya2/. DSM-5 = Diagnostic and Statistical Manual Of Mental Disorders (5th ed.); ICD-11 = International Classification of Diseases, 11th Revision; IGD = internet gaming disorder; NA = information not provided in the manuscript; CVAT = The Clinical Video game Addiction Test; GD = gaming disorder.