Table 4.
Construct rankings across panels.
Domain—Construct−Subconstruct | Perf. neuroscience | Defence | Civilian high-stakes | Comp. sport |
CS—Attention | 3 | 1 | 1 | 1 |
CS—Cognitive Control – Performance Monitoring | 5 | 4 | 2 | 2 |
A/RS—Arousal | 11 | 2 | 4 | 6 |
CS—Cognitive Control – Goal Selection; Updating, Representation, & Maintenance | 1 | 6 | 5 | 7 |
CS—Cognitive Control – Response Selection; Inhibition/Suppression | 2 | 5 | 6 | 14 |
CS—Working Memory – Flexible Updating | 4 | 7 | 3 | 19 |
CS—Working Memory – Active Maintenance | 8 | 12 | 9 | 11 |
SfSP—Perception and Understanding of Self - Self-knowledge | 9 | 11 | 13 | 8 |
CS—Working Memory – Interference Control | 6 | 13 | 8 | 15 |
ES—Shifting | 10 | 8 | 11 | 13 |
ES—Processing Speed | – | 3 | 7 | 10 |
CS—Perception – Visual Perception | – | 9 | 10 | 4 |
SfSP—Perception and Understanding of Others – Understanding Mental States | – | 10 | 12 | 16 |
SS—Motor Actions – Action Planning and Selection | 7 | – | – | 5 |
CS—Language | – | 14 | – | – |
CS—Declarative Memory | – | 15 | – | – |
SS—Motor Actions – Execution | – | – | – | 3 |
PVS—Reward Valuation – Effort | – | – | – | 9 |
SfSP—Perception and Understanding of Others – Action Perception | – | – | – | 12 |
ES—Interoception | – | – | – | 17 |
SS—Motor Actions – Sensorimotor Dynamics | – | – | – | 18 |
PVS—Reward Learning – Habit | – | – | – | 20 |
SS—Habit | – | – | – | 21 |
CS—Perception—Auditory Perception | – | – | 14 | - |