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. 2023 Feb 11:1–12. Online ahead of print. doi: 10.1007/s41252-023-00316-7

Table 2.

Research design, independent variables and dependent variables

Research design Technology Dependent variable(s) Outcomes
Aunio and Mononen (2018) RCT Computer game

• Early mathematics skills

• Non-verbal reasoning

Both groups improved from pre-test to post-test, no significant between groups differences
Cardon et al. (2019) Single-case design Video models

• Social skills

• Transition skills

Minimal effects in reversal design, authors report increase in attention to videos following peer-mediated intervention
Chai (2017) Single-case design Tablet (iPad) • Early literacy skills (target phonemes) Increased correct responses across phonemes for all participants
Dennis et al. (2016) Single-case design Tablet • Vocabulary skills Little separation between teacher delivered and iPad delivered instruction for most participants
Desoete and Praet (2013) RCT Computer games • Early mathematics skills Authors report increased effectiveness of ICT-delivered intervention on early mathematical skills in pre-post design
Furman et al. (2019) Quasi-experimental Tablet • Academic skills (science) Authors report improvements in science outcomes for students who did and did not receive tablet-mediated intervention
Hsiao and Chen (2016) Quasi-experimental Motion sensor 3D camera scanner (ASUS Xtion Pro)

• General knowledge

• Motor skills

Authors report better learning performance for students in the game-based learning group
Jung and Sainato (2015) Single-case design Video models

• Engagement

• Social skills

• Challenging behavior

Increased non-verbal and verbal engagement across participants in a multiple baseline design
Kim et al. (2019) SMART Tablet

• Vocabulary skills (science)

• Listening comprehension

Authors report that non-responders to initial intervention improved following gamification of app and parent prompts for participation
Korat et al. (2017) RCT E-book • Early literacy skills Authors report increase in novel word learning for children with access to an E-book across conditions and learning targets
Lee and Tu (2016) Pre-post (no control group) Tablet (iPad)

• Academic skills (general)

• Cognitive skills

Authors report all participants increased their science learning abilities following the tablet intervention, but the group with the largest gain was the English language learners
Martín et al. (2017) RCT Tablets and interactive whiteboards

• Academic skills (general)

• Attitudes and interactions

Authors report that students who were in the technology-based conditions demonstrated more motivation and better results than students in the paper card condition
Maureen et al. (2018) Quasi-experimental Projection device • Early literacy skills Authors report that the digital literacy intervention improved child literacy skills above the gains made by students in the typical literacy intervention
Maureen et al. (2020) RCT Projection device

• Early literacy skills

• Cognitive skills

• Social-emotional skills

Authors report structured storytelling via play-based activities or digital storytelling activities increased child literacy skill
McCoy et al. (2017) Single-case design Tablet (iPad)

• Academic engagement

• Off-task behaviors

Small effect of tablet-mediated intervention on increased engagement and decreased off-task behavior for both photo and video presentation in multiple baseline
Muñoz-Repiso and Caballero-González (2019) Quasi-experimental Robot

• Computational thinking

• Programming skills

Authors report that children in the robotics program demonstrated larger gains in computational thinking than students in the control group
Musti-Rao et al. (2015) Single-case design Tablet (iPad)

• Early literacy skills

• Academic engagement

Small increase in correct words per minute across participants in a multiple baseline design
Papadakis et al. (2018) RCT Computers and tablets • Early mathematics skills Authors report students in both the computer and tablet conditions improved relative to the control condition
Schacter and Jo (2017) RCT Tablet • Early mathematics skills Authors report increased math achievement for students in the iPad app condition
Sullivan and Bers (2018) Mixed methods Robot

• Programming skills

• Attitudes towards programming

Authors report students’ interest in robotics and technology and engineering in general increased
Taylor et al. (2018) Single-case design Robot • Programming skills Increase in correct responses across participants in a changing criterion design
Vatalaro et al. (2017) Quasi-experimental Tablet • Vocabulary skills Authors report increased performance on the PPVT-4 following intervention with the iPad app