Table 3.
Unadjusted and adjusted associations between screen time and cyberbullying in the Adolescent Brain Cognitive Development Study
Screen time | Cyberbullying victimization, unadjusted | Cyberbullying victimization, adjusteda | Cyberbullying perpetration, unadjusted | Cyberbullying perpetration, adjusteda | ||||
---|---|---|---|---|---|---|---|---|
|
|
|
|
|||||
Odds Ratio (95% CI) | p | Odds Ratio (95% CI) | p | Odds Ratio (95% CI) | p | Odds Ratio (95% CI) | p | |
|
|
|
|
|||||
Total screen time | 1.08 (1.07–1.09) | <.001 | 1.11 (1.08–1.14) | <.001 | 1.09 (1.07–1.10) | <.001 | 1.10 (1.06–1.14) | <.001 |
Television shows/movies | 1.14 (1.10–1.18) | <.001 | 1.12 (1.04–1.21) | 0.004 | 1.12 (1.08–1.17) | <.001 | 1.08 (0.99–1.19) | 0.088 |
Videos (YouTube) | 1.14 (1.10–1.18) | <.001 | 1.17 (1.09–1.25) | <.001 | 1.13 (1.09–1.17) | <.001 | 1.13 (1.03–1.24) | 0.009 |
Video games (single player) | 1.08 (1.05–1.13) | <.001 | 1.14 (1.06–1.22) | <.001 | 1.08 (1.04–1.13) | <.001 | 1.09 (0.99–1.20) | 0.074 |
Video games (multi player) | 1.14 (1.10–1.18) | <.001 | 1.18 (1.12–1.25) | <.001 | 1.16 (1.11–1.20) | <.001 | 1.16 (1.08–1.24) | <.001 |
Texting | 1.14 (1.10–1.18) | <.001 | 1.15 (1.09–1.22) | <.001 | 1.12 (1.07–1.16) | <.001 | 1.15 (1.06–1.24) | 0.001 |
Video chat | 1.13 (1.09–1.18) | <.001 | 1.16 (1.09–1.23) | <.001 | 1.12 (1.06–1.17) | <.001 | 1.14 (1.04–1.24) | 0.003 |
Social media | 1.18 (1.13–1.22) | <.001 | 1.21 (1.15–1.27) | <.001 | 1.16 (1.11–1.21) | <.001 | 1.19 (1.12–1.27) | <.001 |
Internet | 1.36 (1.26–1.46) | <.001 | 1.28 (1.13–1.45) | <.001 | 1.30 (1.20–1.41) | <.001 | 1.25 (1.09–1.43) | 0.001 |
Bold indicates p<0.05. ABCD propensity weights were applied to yield estimates based on the American Community Survey from the US Census.
Adjusted models include sex, race/ethnicity, sexual orientation, country of birth, household income, parent education, and site.