Table 1.
Author, Year, Country | Study focus | Study design | Sample characteristic | VR set-up | VR type | VR exposure (training or intervention) |
---|---|---|---|---|---|---|
Chiang et. al., 202121 Taiwan |
Medical education training | Pre–post study | N = 60 (physicians, nurses, therapists) | VR HMD | Immersive | 2 h (120 min) |
Hood et al., 202117 Australia |
Medical education training | Pilot study | N = 104 (specialists, nurses, radiographers) | VR HMD | Immersive | 21 min |
Adhikari et al., 202118 UK |
Medical education training | Mixed-methods feasibility study | N = 19 (nursing students) | VR headset | Immersive | 20∼30 min |
Andersen et al., 202122 Denmark | Medical education training | Explorative pilot study as an RCT | N = 19 (medical students) | VR HMD, controllers | Immersive | 20 min |
Amini et al., 202137 USA |
Medical education training | Quasi-experimental (pilot study) | N = 27 (dental residents, faculty) | VR headset | Immersive | 30 min |
Gunn et al., 202119 Australia |
Medical education training | Qualitative study | N = 66 (UG RT, MI students) | VR headset, controllers | Immersive | N/A |
Mallik et al., 202120 UK |
Medical education training | Pilot study | N = 39 (junior doctors) | VR headset | Immersive | 15 min |
Giordano et al., 202038 USA |
Medical education training | Quasi-experimental pre-post test pilot study | N = 50 (UG nursing science students) | Mobile VR headset (cardboard) | Immersive | 20 min |
Slater et al., 201924 UK |
Medical education training | Qualitative study | N = 18 (carers, befrienders, senior management) | Simulation glasses, headphones, sensor gloves | Immersive | N/A |
Hoogenes et al., 201723 Canada | Medical education training | Randomized comparison study | N = 39 (junior, senior medical trainees, surgical students) | Robotic dVSSS, dV-T simulator platform | Immersive | Average 2.5 h (150 min) |
Chang et al., 20226 Taiwan |
Medical education training | RCT | N = 23 (medical students) | 3D VR glasses, motion sensor, 3D VR controller (CAVE VR system) | Immersive | 3 sessions/week for 2 weeks and each session was for 2 h (total 12 h or 720 min) |
Mrakic-Sposta et al., 201839 Italy | Clinical care | Pilot study | N = 10 (MCI patients); mean age 73.3 years | Cycle-ergometer, smart garment, finger touch projector, PlayStation controller | Immersive | 3 sessions/week for 6 weeks (total 18 sessions) and each session was 40∼45 min |
Thapa et al., 202030 Korea |
Clinical care | RCT | N = 68 (MCI patients); mean age 72.5 years | VR headset, hand controllers | Immersive | 3 sessions/week for 8 weeks; total duration was 100 min (three 20-min VR training sessions, and three 10-min eye relaxation) |
De Luca et al., 201731 Italy |
Clinical care | Pilot study | N = 12 (post-stroke patients); mean age 40 years | BTs-nirvana | Semi-immersive | 3 sessions/week for 8 weeks; each session lasted 45 min |
Bergmann et al., 201829 Germany | Clinical care | Pilot RCT (2 parallel groups) | N = 20 (subacute stroke patients); mean age 64 years | Display screens, robotic-assisted devices | Semi-immersive | 12 sessions (for 4 weeks) |
Lee et al., 202027 Korea |
Clinical care | RCT | N = 22 (sub-acute stroke patients); mean age 58.18 years | Cognitive rehabilitation training system (Moto Cog) | Semi-immersive | 5 sessions/week for 4 weeks; each session was 30 min/day |
Al-Sharman et al., 201932 Jordan | Clinical care | Observational cross-sectional study | N = 40; (20 MS patients and 20 controls); mean age 34.7 years | Nintendo Wii Plus, balance board, LCD monitor | Non-immersive VR | 6 weeks; every day 10-min game session |
Pot-Kolder et al., 201825 Netherlands | Clinical care | RCT | N = 116 (patients suffering from a psychotic disorder) | HMD | Immersive | Total 16 sessions over 8–12 weeks; session lasted 1 h, 40 min |
Falconer et al., 201743 UK | Clinical care | Mixed-methods, feasibility and acceptability study | N = 15 (patients with BPD); mean age 31.2 years | Desktop, mouse, keyboard | Non-immersive VR | 45–60 min for 2–3 days per week; for whole treatment |
Yeh et al., 201733 Taiwan |
Clinical care | Feasibility study | N = 16 (stroke patients) | 3D game engine unity™ | Semi-immersive | 3 sessions/week for 8 weeks; each session was 30 min |
Buccellato et al., 202042 US | Clinical care | Feasibility trial and pilot study | N = 21 (participants with ABI); mean age 41 years | Computer and monitor, wireless headphones, remote server, bimanual game controllers | Semi-immersive | 6 weeks |
Mekbib et al., 202134 China | Clinical care | Single blind, randomized, parallel-group study | N = 23 (stroke patients); mean age 56.5 years | HMD, tracking device, link box | Immersive | 4 sessions/week for 2 weeks; each session for 1 h |
Jonsdottir et al., 202135 Italy | Clinical care | Pilot study | N = 34 (chronic stroke patients); mean age 55 years | Television screen, motion sensors | Semi-immersive | Clinic HEAD: 3 sessions/week for 4 weeks, each 45 min (total 12 sessions) and Home HEAD: 5 sessions/week for 12 weeks (total 60 sessions) |
Beverly et al., 202226 USA | Clinical care | Pilot study | N = 90 (HCPs suffering from stress); mean age 29.5 years | HMD | Immersive | 3-min 360° Cine-VR session |
Mosso Vázquez et al., 201840 Mexico | Clinical care | Pilot study (randomized) | N = 44 (patients needing lipoma resection) | VR 3D glasses, HMD, phone (with Google Cardboard headset) | Immersive | Session lasted for 30 min after surgery |
Ryu et al., 201828 Korea | Clinical care | RCT | N = 69; (undergoing general anesthesia/elective surgery); mean age 7 years | HMD, saturation monitor, hand and finger motion controller, leap motion controller | Immersive | Session was for 5 min |
Osmanlliu et al., 202041 Canada | Clinical care | Pilot RCT | N = 62 (undergoing IV procedure); mean age 11.7 years | HMD | Immersive | Throughout the IV procedure |
Karaman et al., 202116 Turkey | Clinical care | RCT | N = 60 (during breast biopsy); mean age 43.5 years | Smartphone, 3D VR Player app, VR Box Glasses | Immersive | Throughout the breast biopsy |
UG, undergraduate; RT, radiotherapy; MI, medical imaging; RCT, randomized controlled trial; dVSSS,da Vinci surgical skills simulator; dVT,da Vinci trainer; CAVE, Cave automatic virtual environment; MCI, mild cognitive impairment; MS, multiple sclerosis; BPD, borderline personality disorder; ABI, acquired brain injury; HCPs, healthcare professionals; HEAD, Human Empowerment Aging and Disability; IV, intravenous.