Kustner et al. [17], Sommer et al. [71] |
• Patch-based image to image translation networks and these methods are efficient in GPU memory and thus easier to implement in practice |
• Motion artefact is of global appearance, and the patch-based methods may not be the optimal solution |
Johnson et al. [73] |
• A full 3D motion simulation and 3D DL network for motion correction |
• 3D Unet is used, but the field of view coverage in slice direction is only limited to 8 slices |
Lee et al. [79] |
• Using information from multi-contrast images to correct motion artefact |
• Multiple contrasts may not be available for all the studies, and the method is prone to image registration errors across multiple contrasts |
Pawar et al. [19, 19] |
• Full 3D motion simulation, large dataset for training, validation on simulated, as well as real motion degraded images in clinical setting |
• Processes only 2D slices that may result in slice to slice variations when viewed from the other orthogonal plane |
Bilgic et al. [41], Haskell et. al. [49] |
• Provided estimates for both motion parameters and motion corrected images |
• A two-step approach where DL is used as a preprocessing step for an iterative motion correction model, and potentially multiple sources of errors may add together |
Ghodrati et al. [68], Terpstra et al. [75], Tamada et al. [23] |
• Methods developed for dynamic MR imaging and can correct for non-rigid motion artefact including cardiac cine and DCE liver MRI |
• Small dataset used for training with proof of concept validation with limited clinical evaluation |
Khalili et al. [83], Duffy et al. [84], Gong et al. [85], Shaw et al. [74] |
• Focused on practical application of motion correction methods by assessing the downstream tasks such as image segmentation, cortical surface reconstruction, and diffusion parameter estimation on motion corrected images |
• Actual motion corrected images are not compared with ground truth images |