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. 2021 Jun 9;27(1):173–185. doi: 10.1007/s10055-021-00522-5

Fig. 1.

Fig. 1

a VR-Archery: to the left, the arrow is in line with the bowstring to attach it. To the right, the arrow is released, and the target is fired. b VR-Climbing: to the left, the user is climbing via a VR-Climbing Wall. To the right via a VR rope