Patek et al. 10.1073/pnas.0604290103.

Supporting Information

Files in this Data Supplement:

Supporting Movie 1
Supporting Movie 2
Supporting Movie 3
Supporting Movie 4
Supporting Movie 5




Supporting Movie 1

Movie 1.

Accompanying Fig. 2, a typical mandible strike, filmed at 50,000 frames per second (fps) and played at 30 fps.



Supporting Movie 2

Movie 2.

Accompanying Fig. 3a, a bouncer defense take-off filmed at 3,000 fps and played at 30 fps.



Supporting Movie 3

Movie 3.

Accompanying Figs. 3-5, a typical escape jump filmed at 3,000 fps and played at 30 fps.



Supporting Movie 4

Movie 4.

Accompanying Fig. 4, a typical bouncer defense jump, filmed at 3,000 fps and played at 30 fps.



Supporting Movie 5

Movie 5.

A typical escape jump. Filmed at 3,000 fps and played at 30 fps.