# ---------------------------------------- # --- Set #1: 32 dirs + 3 b=0 --- # ---------------------------------------- [directions=35] CoordinateSystem = xyz Normalisation = none Vector[0] =(0.,0.,0.) Vector[1] =(1.,0.,0.) Vector[2] =(0.,1.,0.) Vector[3] =(-0.026007,0.64917,0.760199) Vector[4] =(0.591136,-0.766176,0.252058) Vector[5] =(-0.236071,-0.524158,0.818247) Vector[6] =(-0.893021,-0.259006,0.368008) Vector[7] =(0.796184,0.12903,0.591137) Vector[8] =(0.233964,0.929855,0.283956) Vector[9] =(0.935686,0.139953,0.323891) Vector[10] =(0.505827,-0.84471,-0.17494) Vector[11] =(0.,0.,0.) Vector[12] =(0.34622,-0.847539,-0.402256) Vector[13] =(0.456968,-0.630956,-0.626956) Vector[14] =(-0.486997,-0.388997,0.781995) Vector[15] =(-0.617845,0.672831,0.406898) Vector[16] =(-0.576984,-0.104997,-0.809978) Vector[17] =(0.893712,-0.039987,-0.446856) Vector[18] =(-0.800182,0.403092,-0.444101) Vector[19] =(0.232964,0.78288,0.576911) Vector[20] =(-0.020999,-0.18799,-0.981946) Vector[21] =(0.216932,-0.955701,0.198938) Vector[22] =(0.,0.,0.) Vector[23] =(-0.160928,0.35584,0.920587) Vector[24] =(-0.147035,0.731173,-0.666158) Vector[25] =(-0.561971,0.231988,-0.793959) Vector[26] =(-0.332086,-0.130034,0.934243) Vector[27] =(-0.963226,-0.265062,0.04401) Vector[28] =(-0.959501,0.205107,0.193101) Vector[29] =(-0.692769,0.023992,0.72076) Vector[30] =(0.681659,0.528735,-0.505747) Vector[31] =(0.584037,-0.596038,0.551035) Vector[32] =(-0.170944,-0.508833,-0.843722) Vector[33] =(0.462968,0.422971,0.778946) Vector[34] =(0.38503,-0.809064,0.444035) # ---------------------------------------- # --- Set #2: 32 dirs + 4 b=0 --- # ---------------------------------------- [directions=36] CoordinateSystem = xyz Normalisation = none Vector[0] = (0,0,0) Vector[1] = (0.94928,-0.233069,0.211062) Vector[2] = (0.266985,0.959945,-0.084995) Vector[3] = (-0.103006,0.822044,0.56003) Vector[4] = (0.774003,-0.604002,0.190001) Vector[5] = (-0.141995,-0.724976,0.673978) Vector[6] = (-0.826695,-0.520808,0.212921) Vector[7] = (0.709082,0.408047,0.575066) Vector[8] = (0.513981,0.83997,0.173994) Vector[9] = (0.888141,0.417066,0.193031) Vector[10] = (0.452965,-0.888932,0.067995) Vector[11] = (0,0,0) Vector[12] = (0.115951,-0.962591,-0.244896) Vector[13] = (0.290101,-0.541189,-0.789276) Vector[14] = (-0.713102,-0.247035,0.656094) Vector[15] = (-0.740168,0.388088,0.549125) Vector[16] = (-0.306,-0.199,-0.931001) Vector[17] = (0.838158,-0.458086,-0.296056) Vector[18] = (-0.788548,0.152912,-0.595659) Vector[19] = (0.502114,0.690157,0.521119) Vector[20] = (0.001,0.077002,-0.99703) Vector[21] = (0.037002,-0.902057,0.430027) Vector[22] = (0,0,0) Vector[23] = (-0.380809,0.142928,0.913541) Vector[24] = (-0.184062,0.392133,-0.901306) Vector[25] = (-0.282105,0.145054,-0.948354) Vector[26] = (-0.088008,-0.335031,0.938088) Vector[27] = (-0.720938,-0.692941,0.008999) Vector[28] = (-0.773133,0.628108,0.088015) Vector[29] = (-0.552263,-0.792377,0.259123) Vector[30] = (0.433101,0.682159,-0.589137) Vector[31] = (0.362995,-0.560993,0.74399) Vector[32] = (0.57032,-0.30317,-0.763428) Vector[33] = (0.721098,0.608082,0.332045) Vector[34] = (0.259923,0.884737,-0.386885) Vector[35] = (0,0,0)